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raymarchingMorphine1
https://t.co/uqw2ITfiAJ
#glsl #shader #Processing #creativecoding #raymarch
Ray III ↴
This composition has been made based on a generative raymarching algorithm.
You get 10% chance to get a rare colored version.
70 editions, 3 #XTZ.
→ https://t.co/I3GJRw0st2
#genart #generativeart #genartclub #art #creativecoding #nft #fxhash #webgl
@fx_hash_
Ray I ↴
This composition has been made based on a generative raymarching algorithm.
You get 10% chance to get a rare black and white version.
100 editions, 4 #XTZ
→https://t.co/JtUwi5PzQL
#genart #generativeart #genartclub #art #creativecoding #nft #fxhash #webgl @fx_hash_
😁📟 #glitch #render #abstract #raymarching #new_media_art #creativecodeart #art Origin img by @reaxisstudio 1Mk56
Learning how to raymarch / do volumetric rendering and I only *just* understand the basics. Does anyone know why there are so many artifacts (i.e. doesnt look smooth, broken pixels) in this?
https://t.co/Q26Nm5KUJc
trying to get CustomRenderTexture volumes working in VSeeFace and am raymarching through the voxel data, though it only seems to render CRTs on load.
using the user shader in #Voraldo to do raymarch-style approximate AO from the SDF representation before writing final voxel data, then that is followed up by directional lighting
Living Sculpture
new raymarching and 3D study
https://t.co/600n5xY5cW
25/25 -- Collect for 2 tz ✨
@onhicetnunc @hicetnunc2000 @hicetnuncarg
#hicetnunc #NFTCommunity
#creativecode #generative #OBJKT #3dart
@Alex_ADEdge For drawing the cut part, just ignore the raymarching anywhere where the first ray distance < 0, since that means it's already inside the surface.
For clipping the result to a sphere, just get the distance of the final ray position to the origin and mask out anything > sp. radius