画質 高画質

Making progress on this personal project. I made a grass terrain material with Substance Designer using the texture pieces from my 3D grass. Then I decided I hated myself and hand painted out all the intersecting grass blades. Probably worth it though...👍

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Here it is. I’m not condoning this, don’t twist my words, I understand it in a comedic sense, it’s OK to mock them but it’s not necessarily OK to simply just sexualizing them, cause you can make the argument it’s advocating for them cause there wasn’t any substance or depth

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Q: What are the origins of Risha?

"Hmm.. " [sips hazardous substance] "I don't remember. Maybe space?"

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texturing... it's so difficult. But we move!

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Still getting to grips with Substance Painter, but I'm fairly happy with the outcome.

Nice to give the original a little revamp!

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cw: psychoactive substances imp.

🍄
🌈
🧙‍♂️

a regular commissioner from WAAAY back also came around and requested THIS piece from me and well............. I was happy to oblige

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ほぼ紐でできた服着てるわ七対子ちゃん....
トイツの衣装なので作る時ミラーできて楽です

後ろ髪はこんな感じのトポロジーになりますた
また整えます..気が向いたら...

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I finally made some progress with Becca.
What do you guys think? I'm still not happy with the face, might rework it

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Happy everybody!!🥳

I don't have much on my portfolio yet, so I added some renders from my recent work. More is coming soon!!🥰
🎨https://t.co/0b7lOIUf8z

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Kamala Atakishiyeva revealed the workflow behind the 3D recreation of Hakke Malukala, shared sculpting and texturing processes, and explained how the roses were made in ZBrush:

https://t.co/9xvtLGdJ31

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✦ (1/4) “I can’t quite describe her ethereal substance—she was human but also non-human. She tells me first we needed to charge the 258 Crystals and find the Keepers to and then we’ll need to investigate… (🧵 continued below)

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🔥🔥🔥NEW DROP 🔥🔥🔥

Meet "Albert"!
This funny bun very like experiments with substances! He is very kind and friendly 🤗

🔸0.009 ETH only 😱
🔸5 editions
Link 👇

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Kid obsessed with comic books and a fucking evil substance Taking control of a literal dead sprite

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Progress update: Have spent the last week preparing color ids, doing retopology, and working on the texturing progress of the cyber demon. I'm content with how the textures are turning out so far 🤔Will continue to polish these as I go!

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今日の成果!ハルノさんぬいぐるみ作りました!SubstanceModelerでこねこねしてテクスチャ塗って調整して2~3時間ほど。
結構可愛くない・・・???
(※しっぽを作り忘れたのは内緒)

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