画質 高画質

Changed the style of the mechs one last time for before producing the assets. It took some time, but I'm finally happy with this design!

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Been sick all week but starting to feel better. Here's a katana for 😊🥷

Hope you're all happy and safe

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heres something from a monster hunter RPG I've been working on, its still on an early stage but the most important things are working fine

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NEW ATTACK ANIMATION | DISCORD!

Get in! 'Burden Of Scars' has now its own DISCORD server: https://t.co/JtPMU04IA1

This we've got our main character's 'ulti' attack, hitting the poor wolf. Well...that was an accident 😅

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Making some assets :) No textures yet, but I'll work on that soon enough

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Start 2021 making some new friends. Composers and game developers: a place to share your music and gamedev and collaborate! https://t.co/VqmPzA4EKZ

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NES graphics for an new NES game. (codename "Borscht")

Currently expanding a tileset from earlier this year into a proper stage. here's the first 2 screens.

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Shoutout to for enhancing Nobu's portrait! Learn more about our cyberpunk samurai RPG here: https://t.co/sOctlWDdA9

Check out our Patreon: https://t.co/vVN8pec51l

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Fire legendary line in

They also had a three-way tie on the discord poll, so a new poll to decide their name is coming!

join the discord: https://t.co/ebWdq25b0x

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Meet Philania in her home. Everything still WIP.
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It's been a while, but here's a with a sketch of a crow for something I'm working on.

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🍴Concept art for the haunted kitchen | the kitchen (there will be enemies under the pillars)

So excited to be working on After School Afterlife again 🤩

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Work continues on the new toggle challenge. The idea is simple - hit a switch, toggle some random flames on and off. Win if all are lit up. The mechanics are in place, I just need to math out the correct way to assign flames to switches now.

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