day 19: Fluid

Would you guys believe me if I said these lightings & reflections aren't from any HDR textures at all?

Was originally lava, then paint, but then I just decided to go with some special looking water

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Day 19: Liquid
a plane and a cube

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De fato acho que Sasuke usa Aoda por ser mais manipulável

Mas as duas devem ter veneno

E a diferença de tamanho não parece ser tãoo discrepante assim

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Nodevember Day 16: Forest
I made fallen leaves that fell on the lake.

湖に落ちた落ち葉を作りました。
水中と水上で分けた事でそれっぽくなったかな?



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Trying out some attempts at some stylized rocks with some layering moss controls

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Day 16 - Forest
Decided to do more materials since I could reuse them in projects later

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Day 17 : Fungus
シンプルにキノコを作りました。
I made mushrooms simply.

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Day 16 of the challenge, the theme and a needles forest ground made with and rendered in

Used a old leave generator from myself

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Day15 Cyberpunk. Procedural Hard Surface Design With

Centaur2077

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Day 14 - Art Deco
[node trees + still image]

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Já haviam disponibilizado gratuitamente um mangá de Slow Damage e, a partir da próxima sexta (13), irão disponibilizar a continuação. A distribuição será gratuita até o capítulo 6, e paga a partir do capítulo 7. Os capítulos seguintes devem sair mensalmente, nas últimas sextas.

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Converting default cube into a table with

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Day 13: Medieval
Cloth simulation not included.

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Day 9: Fluffy

Something silly for today 🙂

Who doesn't like a sleepy fluff ball!? 😄

It's nice to make some 2D shapes in the environment shader, from time to time.

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Day 9 - Fluffy:

For today's prompt I wanted to try and some stylized pillows and I took some inspiration from the pillows sitting on my couch.😁



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Pra quem ainda não sabe, estou com esses pins na pré venda no site. Eles devem ficar prontos pelo dia 25 e enviando em ordem de pedido. Parte do lucro será doado para duas casas de apoio/acolhimento.

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