Graphics researcher Jamie Portsmouth () hosts a variety of creative side-projects on GitHub. Implemented in WebGL, his experiments beautifully demonstrate optical phenomena like optical dispersion, gravitational lensing, and more https://t.co/8jE0CAFpja

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よし完成!じゃあWebGLでビルドしてこれもunityroomで公開しますね!(何かから目をそらしながら

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Started watching "Creative Coding with Canvas & WebGL" by on to get into creative coding, and I am super excited about how easy and fun it is to create beautiful generated art in Check out my renders for the first chapter of the class!

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Raymarching exploration 006

Added some colors but the quality is quite ugly :/

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Marmoset Viewer Showcase | Corrupted Tomekeeper - Darksiders 3 by Neer. Powered by https://t.co/2o7vrymGDw

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柄にもなくWebGLのシェーダーに手を出してしまい、一日が終わった。やっぱり難しい

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Creative Coding with Canvas and WebGL by is out! 🥳

🎨 Generative 2D Canvas Art for Web, Print & Wall Drawings
🎲 3D in WebGL with ThreeJS
🎇 3D Shaders in WebGL
🏃‍♀️ Real-World examples of Creative Coding in action!

https://t.co/Px9C4MRGyj

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blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it

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はやく色の計算をちゃんとしたいです 👾 (ヒッパルコス星表, WebGL)

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A Adventure in the ?
Play https://t.co/b5ppjXenfs.N. ! it's and totally !
Discover it on indiexpo!

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