画質 高画質

Redrew the colorful alien bird for my game! I'm making a space farm life sim akin to stardew valley on a foreign planet. I'm calling it What do you think?

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Dev log 11 - 11/16/2022

Taking a break from showing off gameplay systems to begin showing off some of the game's art.

These are a couple cut-in illustrations I made for close ups of the character's face.


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안녕하세요! Annyeonghaseyo! We are ready for GSTAR 2022! Meet our team at Busan Exhibition and Convention Center on November 17-19. See you there!

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Where's uncle Hayseed?
Almost done with the second level, not sure why I went for a second one and tried to make it spooky, but we are here now 🤣

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working on the next map for shrimp. io "The Swamp" and its enemies.

the map should look visually close to the 5-minute sketch below.

SHRIMP. IO is available on iOS and Android.

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Overnight a few of our games will be tweaked/edited for easier player access! Don't worry too much!:

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I made another couple alien crops for my upcoming game :) I hope you like them. Feedback is greatly appreciated!

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Chipping away at drawing the items for my upcoming game Here are a couple more small inventory icons and their detailed counterparts when you turn them into the research center.

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Made a small guide for the controls to help people to understand controls faster. You can also click on them 🤗

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Meet more robots! 🤖
I released free faces for my robot characters on https://t.co/bxHdRFDypn 👈

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I love designing levels😊 there will be 4 levels for the demo. Based on tilesets made by ! I hope to have it all ready in a couple more weeks. Of course I'll write my overall process about how I got started with Godot!

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Here we go! My team and me are currently develop a action advanture game. I really like our yellew tomato standing in a Candy Forest. We will se how far we get 😎

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1/2

Here’s concept game art, unused mostly, for a game too ambitious to make right now but I am working on the systems little by little.
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Engine: GDevelop
Art Program: Aseprite
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