画質 高画質

I made a quick sculpt of the first pumpkin hunter created by:
I had so much fun doing this. I'm very proud of myself.

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Here is another progress image of the soccer mom sculpt by .​ Admittedly it's pretty terrifying right now! At this point in the process we are trying to nail down key landmarks and get core shapes works.

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Now that the model sheet is done, ​ has begun creating the model. He first built a quick base mesh in and used a default head mesh from ZBrush. Next stop is sculpting in ​#ZBrush.

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A little peek at the progress I'm making on Maive's model for

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Day 7: part 3

Retopology
Head - was fun!
Shirt and pants - pretty easy
Hands and feet - .... halp
Tail and hair - may keep as curves lol XD

But retopology its done...I think?

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Day 7: Shirt retopology is done! ... I hope XD I will be working on the hands next today but I want to test something

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It's now time to show the assets made for the 1
scene, and I'll start with the necromorphs.
I made a model of the commun enemy the slasher and 3 different textures, tho I ended not using the last one.

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Day 6:

Head retopo 95.something % done! (cause there's probably small stuff to fix jajaja)

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stepped out of my comfort zone again to sculpt... well, a girl! I tried to keep her features somewhat consistent with my usual style for humans! ⭐️#3dart

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What's this...? HEAD PIGEONS!? I hope they're contagious!

I modeled my sweet pet pigeons so they can now make a cameo on my Vroid model! I hope I can learn how to give her some physics for her head to make it bob a little bit soon!

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Day 17 of : Non photorealistic rendering in blender. I used the Ocean modifier to create the turbulent ocean.#inktober2020

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村上春樹さんの「羊をめぐる冒険」に出てくる羊男をイメージしてつくりました。

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