画質 高画質

Todays progress!✨

got a few more things to add/ retopo before the texture paint!

i wont tell you what she's for tho...👀

1 14

Modeling phase done. Clay renders of the final posed version. Will start texturing this bad boy soon...
.
.

0 1

I am ONCE AGAIN hiring for a 3D modeling project.

I am looking for someone confident&reliable to add articulation to this digital sculpture.

Setup of joints is negotiatable

Price is negotiable

Deadline is negotiable

5 8

Here's a little bar stool I put together for a game project I've been chipping away at.

1 7

Finally finished the suitcase! I do wanna improve the textures in the future to give it a more handpainted look.

2 17

3D로 만들어본, 마스코트 생명의 빛 스킨모음
(3Dで作ってみた, マスコット いのちのかがやき スキンコレクション)

2 6

Its took me basically all day to do this, including a nap to recompile my willingness to figure out his eyelid
I'm vbad at retopoing. But I suppose I did learn some things.

Lowkey reminds me of that blink meme

2 1

Here's a lil somethin' to tide y'all over until I can make more stuff,the Halo Reach magnum!
I really like the magnum in Reach,it's pretty good I'd say,not as good as the DMR for obvious reasons but y'know.

2 8

結局、どうしても納得いかなかったからなおしたんだけど、だいぶ良くなったので満足しました!授業まで寝ます!
←ビフォー アフター→

0 4

MechaNick 3D character Model work has done by Artist: Luis Nieves
Project name: MechaNick
Software used: Maya, Xgen, Substance Painter, Zbrush, Marvelous Designer, Vray

3 14

Did another paint and detail pass and changed some of the wing shoulder area structure. I'm starting to get an idea of how i want the feathers to end up too

1 6

Update His sculpt and topology done, might tweak a bit before going to work on UV and Texturing next.

6 47

welll this is my first post of my artwork here so....

2 10

These weeks, watching streams of , , and I was super inspired thanks to them, I have been learning a lot of things in Blender, I am happy.

2 14