画質 高画質

https://t.co/6GBRSjV7i2 Working on promo art for slark-o armor set. Kick it? Substance later?

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The Lamp Seller. Managed to finish in time for the Artstation Challenge! https://t.co/zAA4WIekgQ

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鎧のテクスチャ作成中。
顔はチークが強すぎたなー、とか気になってテクスチャやら
ライティングやら色々いじりましたが
わからんくなったので数日寝かせます。
うーむ、難しい。

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Elephant Man I did while waiting for Substance Painter to open, it took a long ass time for Substance Painter to open

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WIP
will i ever draw something of actual substance and not just dum portraits of girls hehe nO

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Today I took a break from building rocks and did some texturing work on this guy.

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i read someone describe tsubaki as "spun-sugar, no substance" and i havent stopped thinking about it

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Something extra heavy duty for A Battle truck, inspired by an AM General M920

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Some sort of odourless, invisible substance... https://t.co/iBmWvgoDfL

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Watch we|me:do's amazing six-minute timelapse of its titles for IFCC 2017 https://t.co/ctiJ8tdvxS

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Substance painter
zbrush FBX設定でExport Polygroups as matで
polygroupがTexture set になるのか

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Not sure that I posted these. I used and Photoshop to create these.

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あんま製作物載せないので突如のWIPを。
まだまだ先が長そうです

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Regarding the texturing of the characters, here are the UV's and the final result!

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