画質 高画質

When you have to code a procedural shader so you can paint freckles directly onto your model...

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Awesome! 😍

Need some tweaking for her shirt shader so it should not be pitch black, look out for the sheen value too!

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銃持たせたんだけどShaderがStandardだったから変えて色々いじくってた

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今作ってるキャラに細かく追加していくけど、細かい装飾に苦手意識があるので先に簡素な腕輪を作った。
腕輪のマテリアルはKiryToonShader Ver2をテストがてら使用してます。

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Some people go out on Fridays. I make things in now. lol. Here's some fun with volume shaders, 's material pack, awesome Sci-Fi Flex addon, some sculpting, and compositing fun!!

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Toon shader on Howl's moving castle!

ハウルのお城でトゥーンシェーダー作ってみました🌟

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here is 2 extras pictures of the 2 other but with no shaders(just few of both versions)

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Another Gshade tip that I got from a friend: make a folder called "!Favorites" in the gshade directory and copy all your favorite/most-used shaders into it so you can find them easily later. This has saved me SO much time 😩 (Don't forget to put a copy of "Off.ini" in there too!)

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• Batman has two shaders in Injustice 2 called "Zur-En-Arrh" and "Zur-En-Arrh (Alternative).”

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【進捗】
髪の毛と尻尾がまだテクスチャ描けていませんが、ここまで進みました!
Shader設定も今進めている感じです!
3Dは後5日程で出来上がると思います(*´▽`*)
後は色々とテストやパッケージにしていくので、もうすぐお披露目できます(*´ω`)


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Having a bit of a shader problem with
With both BSL and SEUS Shader (also the internal one from Optifine) the tools from "Tinkers Construct" look like this:

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Based on the artwork of the LR SSJ4's from Dokkan Battle:

- "DBFZ" Shader provided by Aerthas Veras
- Red SSG Aura by EritoKaio
- Models are from the DBFZ game itself (provided by Aerthas Veras)
- West City (Destroyed) Stage by HiGuys920

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Decided to try making that Terastal Shader, ended up taking 10 minutes to get relatively close.

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not a leak.
Genshin Impact Original Character
Name: Anise
Vision: Electro
Weapon: Catalyst
⭐⭐⭐⭐⭐

Rendered in MMD with Manashiku's Genshin Shader.

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his silly ass turned into a gem shader showcase

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Looks a little better in UE4, but yeah I'm still playing with how it looks overall.
Good start for a kinda neat comic book shader, that can also work with a texture rather than a solid color.

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The Shader of the Week is 'Fire!Fire!' by zguerrero : https://t.co/xgfmSANNH5

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