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Today in Blender: Maximillian costume construction
(with ref sheet for context, though may not be a 1:1 adaptation)
basic shaders for now, proper textures later
Starship, docked to the ISS. A possibility.
Did not feel like using Blender, so this is a Minecraft build I did, with shaders & Photoshop. Enjoy.
3D training continues with my first character modelisation!
2D reference by the talented @T1r3dTired (tweet below)
#Blender3d #character #shaders #art
//Pink Shaders are very calm and pretty 😊💕
#art #ArtistOnTwitter #arttwit #sailormoon #sailormoonfanart #UsagiTsukino #MagicalGirl #digitalart
Shaders can make your point of view more interesting and more beautiful,,
@RoastedJames
Uploaded in SL, next job is - TEXTURES.
P.S. These are the shaders I hand painted for the #Utilizator #Bakemono head. ;)
Just applied some shaders to the fur or hair of some characters.
My submission for the Potions/Alchemy challenge. 🧪
Added some movement, Tried transparency but double sided faces was causing sorting issues and I didn't even like it so went back to opaque 😄
#TechnicallyAChallenge #Unity3D #shaders
some more screenshots i'm working on a new part of my little garden and hopefully it will look good with shaders!
MY MODEL IS GETTING FIXED !! With proper shaders , springbones, and normal legs!!!
LOOK 😭😭😭
I've been experimenting with shaders in Blender, trying to achieve an anime/2D-esque look.
Not perfect yet, but I think the head is starting to look pretty good! #b3d
Now, I am under the impression that, by monkeying around with shaders in Unity, I can palettify this character, as well as add glowy bits and lighting. But this remains untested, and will likely remain so until at least tomorrow, probably later.