画質 高画質

Model's not mine but the environment is- got it off patrix on Sketchfab , just really wanted to know the process of rendering an organic model


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I started modelling an old concept I did of an war axe last night 😁🪓

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Speed sculpt of Heihachi Mishima, our favorite grandpa from Tekken.
Concept by Tim Moreels.
I hope you like it 💪✨
Artstation: https://t.co/UaedgwanAK

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Some more shots of the finished bust. Also the diffuse for the face looks funny 😁

Go and see it in 3d!: https://t.co/jjfn0vg4j2
or Artstation :https://t.co/bq9dbh6BJD

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Here's a of the next scene. There's still a lot to do, but with some (a lot of) luck I'll be able to finish it before the end of this week.

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. shared her process of creating a stylized backpack with textures in and setting it up for

https://t.co/XsU1hlwsfn

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I made a house for my character! I am taking a liking to 3d modeling its just so fun and refreshing to do..

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3D Character Oceans&Empires fan art by XIONG yucheng Based on illustration by Daeho Cha
Software used: Maya, Arnold, Mari, SubstancePainter

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3D modeling 08
Unwrapping UV is done.

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i'm still alive x

....and i currently have this lil hoverbike in the workss 😳 totally gonna import this to roblox doe

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I'm finally home and well-rested.

Time to get back to work!

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Working on a corsola model. it looks a little cursed right now, but it's not going too badly! ✨

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