画質 高画質

A new WIP of another Metal Slug Attack character. Gonna pose her eventually.
Made in Blender.

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Managed to get everything blocked out for Titiana during the stream for I'll be doing a variant of her armour from the concept art book

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Wanted to try modeling something new from scratch will all I've learned since I started 3D last October. So I took a break of Mochii and started throwing some things together. Probably going to make it a mount in my game. -w-

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A soft render of a helix lamp I'm building for some friends, this is a basic model I made in CATIA w/o any lighting or floor supports

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ちょっぴりセクシーなたまご

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It's been a month since my last update but here is the work in progress on my Nidus Tennogen concept. Hope y'all like it.

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Working on New avatar for my patreon! <3 Gonna make 3 outfits for him, tank, healer and dps! Used a new approach for the fur using alphas to paint onto a high res version of the model and baking onto the lower res

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Here's my progress at the 3D model for X. The only thing I need to do is add some more details, weld the forearms and shoulder. Otherwise that, It'll be done soon. Next display is the final product.

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Gabe Cervantes did a breakdown of his Sawed-Off Shotgun: concept, storytelling, detail sculpting, texturing, lighting, and more:

https://t.co/OUj4VUOJFz

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I'll start w/ the main character: I tried to make it low poly and w/ different meshes to allow more flexibility. The topology is also made w/ animation in mind

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