画質 高画質

Messing around in blender making some assets, took a break to make these handsome fellas. Keep up the streams mah manz.
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Spent some time creating some 3D models of slum buildings. These will be used for neutral/civilian structures that dot the map, and can be fortified by infantry ingame.

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Here is a masterpiece of by Melissa D.! She created it with Instructor Jessica S.! It’s epic, and brings back so many memories! 💯👌🤘😁👏🔥

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「シャボン玉ヒーロー」

シャボン玉をより高く飛ばす為に
僕もより高いところを目指すんだ

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After watching the gameplay I instantly wanted to model this guy, especially after they showed one on the stage as well. The scale of some items is off a little bit for the moment but it'll all come together.

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In one of Caila B.’s classes, she drew this sweet of Fix-It from Great work, Caila and Instructor Zack H.! 👏😁💯🔥

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She is done!
I decided to do both types of shading, cell shading and the typical one I do, mostly because I thought it just would be overall interesting to see : )

Character by:

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Due to all of the that our and studio areas have gotten lately, Instructor Andrew A.’s student, Jimmy B., was inspired to make this 👏💯🤘⚡️⛈

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At , ’s 5thgrade students at designed these fantastic symmetrical mini sculptures by drawing using on Excellent Don + students!! 🖤

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Progress on that durpy blue dog i did the other week! The anatomies a little ruff but i think it's going well!

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Over Watchのハンゾーを作りました。


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Blender Challenge Day Baked Normals!

There are some visible artifacts going on with the frizzly part and the intersection between the arm and the body, but overall I'm happy with the result here.

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Blender Challenge Day Retopology complete!

Now to move onto UV unwrapping and rigging! ^.^

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