画質 高画質

🎮 Gaming Nights 🎮
All done by me in Maya

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I just lost an entire day of work, I had the character posed and lighting finished, i just had to render the image...
So here's how Banjo looks with a good ol' T pose

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highly scientific texturing techniques

(kind of want to make a shirt that says front and back on it IRL)

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Here's our Bennu again! :D
This time we want to show you the progress! From the to the

Thank you , for sharing and commenting on our previous post! :D

3D model made by Patryk Suchański
Art made by Natalia Bujalska

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After much anticipation I'm finally ready to show the full material set for my latest character :) full maps in effect: normals, metallic, roughness, occlusion, and even detail albedo. 5 seperate materials, each have 2048 resolution

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Got the base model and textures of Clarabelle Cow done! Going to rig her now!

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Sculpt 5: One Day At A Time... This one was hard as fuck and was miserable to do. I think it's my best yet though. RIP Feet and Hands. I'll dedicate time to learning that another day.

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So, the person I am making the for inspected the model today, and out of nowhere they viciously and mercilessly dabbed on me 😭 but maybe that's a good sign.

Oh, and the model's done. 👀

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Here is some work I've been doing with 's Level Design Course for Games with the awesome instructor ! Having a lot of fun learning and designing these spaces!😁

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FINALLY FINISHED MY ZBRUSH SCULPT FOR MY UNI ASSESSMENT!!

I'm actually very proud of this!!

I coloured it using Clip Studio Paint rather than using a polypaint this time. Much easier to make variants that way!



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