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Day 16: Our third puppet has now been updated and Shikaku is looking better than ever!
#100daysofgamedev | #indiegame | #cardgames | #jrpg | #gamedev
Day 12: Puppet Update
We have now started transferring the new art to the visual novel puppets!
#100daysofgamedev | #indiegame | #cardgames | #gamede | #jrpg #adventuregamefriday
Day 10: Updating our marketing materials such as our banner and website to the new style!
#indiegame | #100daysofgamedev | #gamedev | #jrpg | #cardgames
Day 9: We updated more card art as well as added 2 new deck themes to our game.
#100daysofgamedev | #indiegame | #cardgame | #jrpg
Day 87 of #100DaysOfGameDev
Painted some rocks to be used for background design.
#devlog #IndieGameDev #indiegame #gamedev #madewithunity #indiedev
#100DaysofGamedev day 43
On this #screenshotsaturday I've spent some time with taking screenshots of the game's weapons to turn them into icons that will appear in weapon slots...
Models made by @quaternius 👍
#gamedev #indiedev #lowpoly #indiegamedev #UI
#100DaysOfGameDev Day 86
Final version of this Beach🌴background😳
Big thx to @tink089 for the lighthouse idea & @Dark_Lake89 for the orange color✨
#babydinoadventures🦖
#gamedev #indiedev #indiegame #Construct3 #MadeWithConstruct #IndieWorldOrder #pixelart #aseprite #8bit
#100DaysofGameDev day 9
I continued to create the prefabs for the #procgen dungeons of @TheDungeonAlien & also added some collectibles to the 'special' prefabs (which will be spawned less likely during the level generation).
#indiedev #gamedev #lowpoly #indiegame @IndieWorldOrder
Day 4️⃣3️⃣ of #100daysofgamedev
Today we created a sheep 🐑!
Poor little thing gets so scared sometimes...
#madewithspine #spine2D #indiedev #gamedev #gamedevelopment #gaming #indiegame #indiegamedev #NuggetAndPenny
D29 of #100daysofgamedev Today I have been working on my OpenGL project and have added in lighting and materials. Here it can be seen with some random materials generated at run time. #programming #gamedevelopment #indiedev #OpenGL #cpp20 #graphics #graphicsprogramming
#100daysofgamedev Day 5
Implemented a new enemy: The Prisoner.
Bunny was glad to find he wasn't the only one down here, but quickly discovered they are not friendly.
#IndieDevWorldOrder #gamedev #indiegame #indiedev #APrettyOddBunny #Construct3
#100daysofgamedev #pixelart #ドット絵 #indiegame
Day 5. Made other character views. 4 will be enough for now, maybe in the future I will need additional views.
#100daysofgamedev
the title screen for my upcoming game
#indiedev #indiegame #videogame #gaming #gamedev
What does your project's logo look like for #MarketingMonday ?
#indiegame #IndieDevWorldOrder #gamedev #100daysofgamedev
Bug or feature? (the player shouldn't have bounced on the highest cloud) #gamedev #IndieDevWorldOrder #100daysofGameDev #100DaysOfCode
#100DaysofGameDev Day 36 (I'm a bit behind heh)
Threw my desert together with some parallax and now it's walkable! Bronto looks so sweet in his homeland ☺️🌵
#gamedev #indiedev
Day 43 of #100DaysofGameDev - Need a portfolio for college, so started working on the plans for a printed version, using #InDesign
The #gamedev section will feature the few games available on https://t.co/YuEkj6OmoJ rather than the projects I'm currently working on.
Day 40 of #100daysofGameDev: After a lot of debugging, was finally able to find & fix the bug with the rope joint (i.e the chain between a ship and an atom core). Now I can 100% call the whole ES6 -> TS work complete and move forward! 🚀
#gamedev #indiedev #javascript #typescript
#100DaysofGameDev, day 40.
Today I'm going to a wedding, most likely won't have time later on. I just played around with materials in #GodotEngine to see what looks better, in the left pic the planet have now a toon shader, I kinda like it, but not yet there.
#gamedev #indiedev
@KenneyNL drafted a ghost and some lore today! so far, there are four different classifications of ghosts, and all ghosts have two forms: a calmed form and an agitated form. I wonder what this ghost's all tangled up about?
#100daysofGameDev 29, #devtober 21, #gentleghostjam