福寿草。Megascansからパーツを切り出してSpeedtreeで組み合わせ。

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My relighting of Unreal Spatial Audio Temple remastered with 4.26.1 pbl, vol fog, megascans gpu baked lightmaps WIP more soon
https://t.co/MB2ACfuS36

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Some Witcher vibes. Personal environment Unreal Engine 4.26 Gpu baked lightmass, hdr Physical lightning Units. More soon

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WIP Some ingame renders of my personal upcoming diorama crime scene. Unreal Engine 4.26 full raytraced

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I'm having a lot of fun making these small environments using , Photoshop, and Megascans. This one is inspired by an illustration by Vanessa Palmer.

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'Post-Apocalyptic Racing' Roman Chaliy. Made with the help of Megascans. 🏁

https://t.co/t4XwcCEQ1m

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'Forsaken' by Anthony Trujillo. Inspired by his love for the SoulsBorne and Diablo games. Made in Unreal Engine with the help of Mixer and Megascans. 🦇

https://t.co/xrdMwqRgJG

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Dolmen Shelter: Mini hotel in inspired by natural stones designed by Davit & / LEMEAL Studio
Read more: https://t.co/ySGB20np7V
Tools used: Autodesk 3ds Max, Corona renderer, Adobe Photoshop, Quixel Megascans

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'A Lil' Snack' by Jake Missing. Inspired by the work of Tye is Dead. 💙

https://t.co/dPjYf4B07Z

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