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'Outskirts' by Toivo Huhtaniska, based on the concept work of Feng Zhu. Made with the help of Megascans and Mixer. 👀
https://t.co/siDAevPq1b
#quixel #megascans #quixelmixer #realtime #conceptart #outskirts
'Misty Forest' by Maciej Drabik. 👁
https://t.co/9BY75tBHnm
#quixel #megascans #blender #mistyforest #conceptart #fantasyart
Two renders fully raytrace
Inspired by the last of us 2 render with UE 4.25
https://t.co/mvRivGsOz0
#ue4 #unreal #unrealengine #quixel #megascans #speedtree #artstation #environment @UnrealEngine @quixeltools @SpeedTreeInc @Substance3D @Naughty_Dog @ArtStationHQ
簡単にだけど、塔と崖なども #Houdini で作って足して背景としてまとめてみた。HoudiniはHeightFieldとアセットの自動配置、崖モデル生成や塔の作成で使いました。 #UE4 #UE4Study #quixel #megascans #SubstanceDesigner
Final ingame hdr render of my Hong Kong street env created in Unreal Engine 4.25
https://t.co/WKsI4yMQDB
#futuristic #cyberpunk #scifi #ue4 #unreal #unrealengine #render #archviz #futureslums #realism #megascans #hongkong #neon @UnrealEngine @quixeltools @AXYZdesign @kitbash3d
Lead artist at Epic Games made a cool example a while ago. World of Warcraft in UE 4 with the help of megascans:
https://t.co/70pMvUvI85
Keyframe practice using composed and rendered using blender, some assets from megascans and freebies from sketchfab. I posed the figure using Daz3D. Overpainted the whole thing in Photoshop. Definitely NOT a portfolio piece. this is done purely as a practice.
[20 13] distance. using @maxon3d #cinema4d rendered with @OTOY #octanerender using @quixeltools #quixelmegascans
Reboot of Silent Hill :) WIP render with Unreal Engine 4.24 modeled in 3dsmax, more soon
https://t.co/wz0g55z2fP
#ue4 #inspired #silenthill #unrealengine #speedtree #horror #quixel #megascans @unrealengine @quixeltools @Substance3D @SpeedTreeInc @Kojima_Hideo @Konami
Quixelの #Megascans #Bridge #Mixer を #UE4 とどのように組み合わせて利用するかについて解説するウェビナーが4/2に開催されます。
登録はこちらから↓
https://t.co/Riw4tUyOsw
Hope you are all fine and healthy and working on your projects during the quarantine :) Im back at it with some new environments for Heroes of Bronze :) #b3d #workinprogress #history #ancientgreeks #ancientgreece #substancepainter #3dart #megascans #history #Athens #environment
Inspired by the last of us 2 render with Unreal Engine 4.24 all realtime more coming soon
https://t.co/WKsI4yvff1
#ue4 #unrealengine #quixel #megascans #speedtree #realtime #forest #environment @quixeltools @Substance3D @UnrealEngine @SpeedTreeInc @Naughty_Dog
Inspired by the last of us 2 render with Unreal Engine 4.24 bottom one all realtime more coming soon
https://t.co/wz0g55hqRf
#ue4 #unrealengine #quixel #megascans #speedtree #realtime #forest #environment @quixelofficial @Substance3D @UnrealEngine @SpeedTreeInc @Naughty_Dog
A seamless 3D texturing experience. ⚡
Make the Megascans library your own and redefine thousands of assets with your own style in Mixer 2020.
Use #madewithmixer for a chance to be featured!
Blog: https://t.co/dwRo60UcIC
#quixel #mixer2020 #megascans #ue4 #unrealengine
'Arch' by Maxime Delcambre. 👁
https://t.co/n8GfirTiUp
#quixel #megascans #blender #cyclesrender #digital2d #environmentart
Location: Somwhere deep in the Bayou Swamps of a New Orleans.
Done in about 2 hours and some change, expands all the way down the walkways.
Would love to know what you think!
#gamedev #indiedev #ue4 #megascans #quixel #speedtree #indiegame #leveldesign #gamedesign
Andrei Pintea drenched us with a mood. ✴️
https://t.co/ll0kLfQK0f
#quixel #megascans #quixelmixer #3dsmax #coronorenderer #archviz #lake #moss #environmentart #photorealism
Inspired by resident evil render with vray and 3dsmax, staircase-lamp and structure modeled by me.Used Quixel megascan
https://t.co/wz0g55z2fP
#quixel #quixelmixer #megascans #vray #3dsmax #modeling #gameart #residentevil @quixeltools @ChaosGroup @RE_Games @CapcomUSA_
Before / After New textures made with Mixer and Megascans #gamedev #indiedev #unreal #rendering #render #texture #materials #quixel #megascans #unrealengine #ue4 #blender #environment #photorealism