Retopology DEFEATED.

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Retopology done :D entire model is under 10k polygons, also used fusion360 to make valve and handles

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All the hard retopology is done :D then soon rigging time

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After the tricky and hard task of retopology, comes probably the easiest part of the project...getting the UV maps

Nothing too complicated, you just gotta signal which sections you want the software to generate your UV maps.

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Since the sculpting process generates alot of geometry, you know what that means...RETOPOLOGY! :DDD

Not gonna lie, this was easily the hardest part of the project since it meant rebuilding the entire body model through the use of planes...and it was tyring as all heck

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Worked on back armor and tail today, legs are the last thing to model before the dreaded retopology >:0

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The past days I fixed him all up for animation - retopology, texturing, and then a whole proper rig with ik/fk switches?? who knew rigging would be so much fun!! I'm so thrilled to actually get to animate something I made entirely from scratch!!!

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Working on a slight redesign and retopology of the Plasma Rifle to get it to the level of detail I want for the finished game.

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ive never done proper retopology by hand its been four hours

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I will move to retopology and then animation
just trying everything in one 3d adventure

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I'm pretty much done with this sculpt now. I'll have to move into Retopology next!

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Got the male at a decent state so I went ahead and preemptively started sculpting the female side of things so I can get to it with retopology w/o much hiccups :>
Thanks to those that I've met in VRchat who've given me feedback, good or bad, it means a lot to me <3

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Body retopology is almost done😙

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Retopology is like building a quilt over a sculpture, then breaking down larger squares into smaller ones once you figure out your edge flow, then stitching them all together.

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Capybara 3d model for our end of studies project! Went through sculpting, retopology and painting, it was pretty fun to make

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🦟The base is done now !:D🦟
Let´s go to the Retopology 🤢 and also finishing the wings in Blender 👍.

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retopology starting.... i think ive improved a bit!! i still have to probably figure out how im gonna make the caruncles (the circled parts last pic) show up better but i like how i did the face retopo for the most part (except the middle forehead oh well)

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