some sort of spinning thing made in

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I've been working on a way to improve the defensive options that player has, so I implemented card chaining, and the first card added is a defense boost~

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Third demo video for my game, showing some of the various features. A lot of the mechanics still needs to be properly added, but you can now play through all the map nodes!

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After getting the random branching paths to work, I had to spend a bit of time to actually get it to work in my actual game project, lol.. and then I started drawing the sprites for them as well~

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I started drawing some UI elements - Godot's ninepatchrect feature is really helpful, because I didn't have to worry about the size or proportions, lol..

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Librarium Statics - Prelegendary Knights V! Download it today!
3 Static battlers & 3 Front view map sprites! https://t.co/iWyeWPC7EY

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Added a reward transition screen after battles, where you can replenish cards

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First gameplay video for my game, featuring the blue knight who specializes in swords..

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Some other creatures for Trium Vis, a remake of Triple Triad from FF8 in The project aims to be open source so check out the how to here: https://t.co/i07H5lGQq8

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Crawling enemies got you down? Stoop to their level!

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How to gamedev when you're not an artist:
Step 1 : Make some bad 3D in Blender
Step 2 : Put it far away from the camera. No even farther, where no one can see it

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First official original concept art for our current project, currently titled Catherine's Quest. Our main character, Robin, is indended to be non-binary and androgynous - what are your thoughts on the design?

Concept art sketch by

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Hey, everyone! I just released the first demo for Esther's Quest, my latest and greatest adventure game. The demo is both downloadable and playable in browser! Check it out: https://t.co/vIgHN0RVpf

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