画質 高画質


One last post for this trend, because I also do 3D art too 😆

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I dont have much special planned for Halloween but i do have this wip to show of a very random helmet gall! About 7k tris so far😊

Much to do!🛠️

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Started to sculpt for the first time today and I am trying to learn retopology, such a fun way to model :)

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First of guardians is almost done. Still missing some joints and details but now I need to focus on making some robotic hands... - - -

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What do we get mixing a quetzal and a rattlesnake? Well Quetzalcoatl of course.

I wish it could be more advanced, but eh big things take time. So for the moment it's still a and I'm still evaluating ideas and possibilities.

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First prototype for my if anyone has any input it would me much appreciated, had loads of fun. Udims workflow, 4 textures sets and 160 UV tiles.

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WIP ! Started the blockout for my fanart of the shop in League of Legends. Stay posted for more updates on my masterpiece !

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Low poly treasure chest in progress.
Basik form in Maya and details in Zbrush

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Tools and I 3D modelled/textured for fun, Thanks to for the concept! Inspired from world of Warcraft style.🗡️

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Early WIP: "Evil Nun" & Priestesses. Female Mage & Clergy Concepts, built on VSYsobelBody for Skull.

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The game is done! I had so much fun making the art and some assets for it. Feel free to check out this game that was made for my first game jam along with other great games that were made!
https://t.co/aKwSgeJcqz

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Sarima onepunchman 3D Character Model work has done by Gurjeet singh
Software used ZBrush

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I saw the incredible artwork from on instagram for the couldn't help but give it a try, I made it on Zbrush, rendered in Arnold Maya, with some postproduction in Photoshop and After effects.

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Finally done with Everything rendered in Marmoset. No UV textures, only polypaint and materials. https://t.co/IoMdyR2D4S

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