Animus, from the indie fighting game created by the director Andres Borghi, part of a collection of characters made on 3D.
Programs used:

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Elon Musk 3d portrait work has done by Sailesh Parajuli

3D modeled in Zbrush, texture in Substance Painter, hair in Xgen Core and rendered in Arnold and Used texturing xyz displacement.

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Another test, in 2.91 with 's landscapes Example_002 scene. render done using an 3950X CPU from and a dual Xeon Platinum 8275CL server

Took 2h 47 m 33 s

Glad we used to be honest xD

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New art I created based on the awesome concept by . Kindly retweet if you like it 🙏🙂

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My entry for the challenge happening at . I wanted to capture the late night atmosphere in this one.

Modeled and rendered in by .

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Great example of a 3D character sculpt in process by CDW Studios/Flinders University first year student, Emily Ferry.

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My favorite theme, thanks so much for this
I'm Guilhem btw, graphic designer and illustrator since 1998. I have more scifi stuff on my Artstation:
https://t.co/oBXhfbZZYI



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Fantastic 3D character sculpt in process by CDW Studios/Flinders University first year student, Tri Tran.

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Happy birthday and thanks for the much appreciated!
I'm Guilhem, born on the 27th of June. I do graphic design and illustration works as a freelance since over 20 years now.

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Beautiful foundations of a 3D character sculpt by CDW Studios/Flinders University first year student, Emily Ferry.

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I absolutely love Miko's design from Glitch Techs SO I had to 3D MODEL her ! I hope the three of you approve! <3 The more I practice the better I get at cel shade in 3D !

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