画質 高画質

Current progress on Princess MK. II ~
It has been fun, with even more complicated translating of 2d -> 3d

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Maybe la estoy semando un poco

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Made my character for a future game, this model might not be user but im still proud about it. (Sorry about the last two photos around the neck and such, im starting to separate the parts for Roblox) Tri count: 7,500~

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Here's a few WIP images of some of my favorite projects! This is the Viking Warrior, original concept by Kim Sunhong. Done last year with a CGMA class taught by Hannah Kang.

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The Crimson rider from the lotus gang.
Going to work on an actual character for the first time in a long while BUT HEY Bet no one expected a new render! HAHA

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Some substance painter render tests. ignore the haircards. 'tis but a technical issue.
...

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Juan Pitluk talked about the production of his latest statue and discussed character creation for collectibles in general:

https://t.co/zj1NDucjGz

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"Amalgamation of Fear" -- It's just random bit and pieces that I could think of when I think of "fear"

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Gorgona portrait Created for Sparta Plarium, 2019

Concept art by Yevhenii Bychkov 3D Character Model Tamara Konstanchenko 3D Character Artist

Software Used: Maya, ZBrush, Xgen, Substance Painter, Photoshop, Arnold.


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Hellboy Model Printing Miniature Assembly File STL, OBJ for Printing 1:8 for FDM-FFF, 1:14 for DLP-SLA-SLS
only 3$
https://t.co/BHFbRaWldj


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stardew v a l l e y . . .
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RT + Fav (demorou pra caralho pra fazer)

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