画質 高画質

白河駅を作り込みすぎて遅れました!
改めて10周年おめでとうございます!




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とりあえずでけた🧸 後はちょっと揺らすボーン入れるのはまた来週ね

7 22

First blockout of my walkcylce animation for the next character of my greek mythology series: The Sphinx

The current models in the series : https://t.co/z3Ndi3H7XV

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viewport with some initial 3.0 geo-node experimentations going on o.o

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法線転写による影の調整とはまたちょっと違った趣で面白い表現ではあるのですが、視点に依存して影の形状が変わりまくるのがちょっとびみょいかも。

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raycast wires about to hit the twitter 10k club so thanks all!

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Concept art I created for the cast of human characters on Sprite Fright. I used limited shapes/colors to simplify the character designs before we got lost in the details. I was heavily inspired by the designs of the Muppets :)

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Yay! Finally a *BIG UPDATE* for Slide - Animal Race (4 new tracks, 2 new characters🦝🦅, new demo, and many improvements). Check it out on:
Steam: https://t.co/wMYy9fsTkw
Itch: https://t.co/77yWMHZgHv
&

8 11

青葉モカ編 11日目
モカに山吹ベーカリーのパンを買ってあげて
食べてるのを横で見つめていたいだけの人生だった

3 10

新衣装お披露目(早すぎる)
ありがとうございました~~~!!!!!✨✨✨

衣装に加えて、いろんな表情を作ってみたよ!
治安悪いストリートファッション最高に好き!


→このタグで色々スクショ見れるよ~~!!!!


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全体図。
ジオラマみたいでワクワクします。
https://t.co/RkJSXuSwAG

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Calling this one done😇

Inspired by . Also thanks to for the tutorials!

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Working more on my foliage and some new procedural wood shaders. 😁🌱

Found a way to smooth out normals for texture card leafs & grass without having to apply & join the particle system then edit the normals

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Gobble is now finished!
Originally commissioned by AdrianDerCube.

Private model commission. So yeah, ya know the drill.

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Quick Sketch Day 275 - Lost Memory

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