Done some work with river mechanics and FXs - really happy with the result ^^

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Been working on our world. In our each landmass is a floating island. This one is about 155 km2. Thanks


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No need to wait for updates? Blender user-friendly as well?🤔
Here is a gift for you:https://t.co/5Vx0PUmNIn
Blender-Animation and Simulation Made Easy tutorial can help you meet all your needs! 🤩🔥#Blender

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This come with some beautiful concept of our map in Made by Damien Nagy. <3

made with and

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The new Witch's Eve update for Swords 'n Magic and Stuff is out! Come check out all the spooky fun to be had! 👻🎃
https://t.co/YE8fFXW0tR

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セール始まってるみたいですよ!!!何卒~ 
https://t.co/e9zAmq854f

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Another Monday = another rigging tutorial! This time tackling the arm. Twist bones setup included. One using a Damped Track and another using a b bones twist. Going live later today:
👉https://t.co/ZVTTraKRpn👈

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We finally have a release date!!!

Our game launches worldwide on the 25 February 2021 digitally on PlayStation 4, Nintendo Switch and PC (Steam)

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Hello 🌻I am Maria a Sr. Lighting artist at splash damage, I love Victoria Era I love to relight scenes in and I walk in my dress 🍓
💡https://t.co/tpXxWn4hYp
💡https://t.co/nVTjKQAlv9

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Let us gamedev brainstorm time

So, for the environment, since I'm getting my stylised UE4 shaders coming to life and now learning the tricks to achieve it, what style of environment do you want to see in PAST FUTURE?
Totally photorealistic or somewhat stylised PBR?

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Among Us

Among Us Enhanced

Among Us Enhanced in UE4

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ARTIST LOG(004) 3/3 - And last for this week is Lily, a kobold up to her neck in black market activities

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ARTIST LOG(004) 2/3 - Next up is the lanky Rocas hailing from the West beyond the mountain range

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UE4でのアクションVOREゲーム制作に向けて、うちのキャラのフェルナくんのリメイク計画を進行中!
2枚目が3年ほど前に作った初期フェルナくんで、Unityのゲームで動かしていたのはこっちのモデルです。

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