画質 高画質

Did a lot of progress on my base model and I am so happy to have my main blendshapes. I need to make the iPhone, OVRLipSync and Emote blendshapes and then the final rigging stage! I might finish by the end of October. Excited to use this base!!!

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Altered her face mesh to see hwo it interacts with the eye mesh.

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So today I'll be working on Moomina's new outfit along with my blendshapes since I am half way done with my blendshapes (Still a lot to do but more expressions!). I really love how my new base model has more expressions, it's great!!

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I went realistic instead of Anime, I thought it'd look better this way. The reflection being so perfect is intended, I wanted it like a mirror that separates past from present.

I also finished S3 FINALLY! 💦

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次は頭の部分を作成。
どこの辺がどこの辺と繋がっているのか、かなり細かく観察することになり、苦戦しました。

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今回は膝の回転にあわせて伸びるコンストレイントを付けたジョイントを仕込んでみました。

transformationの使い方……というか、なにがどの座標系か調べるのが大変_(:3」∠)_
ローカル座標でX軸+回転でY方向に伸ばす、で今回はいけた気がする……

というわけで、正座もできるぞ!(゚∀゚)

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What the camera is showing is only covering a small portion of the "sky", so this is what the entire scene really looks like

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ひとまず3人だけオブジェクト化🗼

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やりたい放題しちゃった笑
縦構図だからタップして欲しい…

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Made lots of blendshapes for this base model. Also I found out how the anime normals was supposed to act like so that's something I'll test later. As much as the model is cute, the more I stare at it the more I want to punch this model. XD

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Uns teasers das poses que são possíveis de fazer com a rig

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タコのアスレチック

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Lucid Dream
Nothing in the scene except a camera

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I'm in love with the freestyle linework! Looking forward to creating more stuff like this!

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しょっぱなから時代錯誤ですみませんね、現代版モンボ持ちの公式イラストに似せてみたショウプロトタイプ

明日から見た目の仕上げに入ろう
テクスチャ描き始めるその他


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