画質 高画質

目指せ15,000ポリ以内‼

残り3,500ポリ☹

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BlenderのGreasePencil機能でアニメーション✨(有名なDedouzeさんの動画を見て)
今回初めて使いましたが使いこなせば面白いことがたくさんできそうですね。VRペイントソフトのQuillに仕組みが似てるので割と理解しやすかった。
 

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足を組ませたかったんです
そして昔作って放置されてたイスも
久々に出番です

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モデリングも残すところシワ付けのみ。

今回シワどうつくってみようか……
懲りずにスカルプトやってみるか……

とりあえず今日手を動かすのはここまでにして、一晩悩もう。

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プリーツスカート+SubdivideのUVを攻略した。
攻略の鍵はfollow active quadsとクリース0.8だった。

あとはほっぺた描いたら終わり、だけどちょっと休憩。

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⚔️ Day 3 - Insect-like

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Alright, I've finalized the setup (for now) and I'm working on the proper tutorial video. I've also put together some convenient node groups, so it should be easy for anyone to do a basic setup on their own model.

Here's a few quick clips:

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Been working on a face sculpt in blender recently. Still not sold on my initial progress, but at least the hair and eye shaders are looking alright.

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歴代アポロンシリーズは純白だったので
、新作用も白系にしてみるPlay。

2 8

Had to speed up the water to post as a GIF. Here is the longer loop as a video.

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A little hand painted house I did as a practice/concept for my game.

I considered switching from 2D world to 3D for WayBuilder, and I think I'll do that. Really looking forward to getting some practice in this style!

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Quite a change from my usual models (I can't remember the last time I made a character), but I want to do something fun to celebrate 5k followers on Sketchfab! Now it's time to do some retopology.

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