If ZttP had known that patrolling a park, picking up litter and rescuing swimmers was this much fun, we would have taken it up years ago! What a great game Park Patrol is.

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Shovel Knights

Well this art work went a long way until release. Now it's inside the C64 graphic limitations - I think.

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My Favourite C64 Platformers No.1

Impossible Mission

Epyx 1983

My all-time favourite C64 game. When I first played it in 84 it blew my mind; the speech, animation, depth of gameplay was like nothing I'd ever seen. It still plays superbly today, and I still absolutely adore it.

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C64 Graphic - General K by Hokuto Force, 2021 - https://t.co/B9jpzBV4fO

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Thanks to Copyfault, I have also been able to try some avant-garde video modes for the C64, such as half char hires, and half char mcol. There is more down the pipeline, so it's very exciting and I appreciate what Bjoern is doing!

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2 Donatello ActionPack

3 Asterix & The Great Rescue
4 Fabuland
5 McDonaldLand Kids
&6 Treasure Land Adventure
&7 Global Gladiators
&8 Fry Guys Toys
9
10
+⬇️

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My Favourite C64 Platformers No.3

Bruce Lee

Datasoft 1984

This combination of platforming, collecting, and beat ‘em up-ing is an absolute beauty. Like Lode Runner, graphics and sound are functional, but the design and gameplay are outstanding. A stone-cold classic.

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Even four years after the release of Sam's Journey on the we're still being asked for a free demo that can be downloaded legally from trusted sources. Finally, the time has come! 😃 https://t.co/lx2s4jlGlT Happy 🕹️

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Results and releases from Transmission64 2021 Fall Edition are now available: https://t.co/5hObtSIefM

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The eyes was a nice pre-Doom/Wolf3d status-panel idea. Give an idea in the panel of what's happening to the main character, without having to try to animate it on a miniscule sprite. 👍 I'm a C64 guy through and through, but was impressed with the CPC version. It just plays well.

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C64 MultiColor Graphic - There Be Dragons by Mythus of Delysid, 2021 - https://t.co/spdZoip0cZ

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Sam's Journey - A HIT C64 game goes all festive with a special gift from Knights of Bytes - https://t.co/KaoRf1qoSi

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My Favourite C64 Platformers No.6

Nebulus

Hewson 1987

Nebulus was absolutely stunning when first encountered in '87. The revolving tower, ace graphics, cool inter-level parallax scrolling shooter sections, its originality & superb design. Wow. An outstanding 80s platform game.

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My C64 thing, upscaled using my Scale2x shader node implementation in (and further upscaled at 400x so Twitter doesn't mangle the pixels) :)

Originally made with ; using tileset.

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Goblin(GøbLiИ) - A Reset 4kb Coding Comp C64 game is getting an enhanced full version due 2022! (Demo available) - https://t.co/b92n97dsB8

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I played it a fair bit on the C64 back in the day.
These days I'd prefer to go for the Speccy version because of its obvious Speccy DNA. The sequel, Back to Skool, I'd seen almost nothing of until recently. Because it was only released on the ZX Spectrum. Looks even more complex.

0 1

I also did a bunch of C64 mock ups. Maybe one or two of these will come back one day as finished games. Although maybe not the Luca one due to rights issues. 😅

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