After some optimizations I am now able to generate on a larger scale! While I do not want to make the islands bigger, that will allow me to generate them in higher detail 😊✨

2 12

Randomizing colour schemes and weather on the fly! 🌈 Do you have any favourites? ✨

14 62

Rivers are coming along well! Still need to mask the point where they enter the sea though! 🌲💧

4 16

Working on adding Base Building and in game building mods...

3 8

Random Interesting in-game screenshots, goodness!! Join the discord and participate within the channels to get access to the alpha ! Its a fun community i promise :D - https://t.co/2Czw3pZGoT

8 21

A few world gen screenshots, some very interesting areas you can find when traveling through this infinite world of wonders! Hop in this discord for more updates and more secret stuffs: https://t.co/2Czw3pZGoT

1 5

tip: Just keep adding layers of noise & simulation until it looks good.

3 35

Considering some and procedurally animated enemies for that fps-project

7 98

Some more progress! Leaves/Petals have UVs, so I can apply gradients rather than solid colour, and can now animate the rotation over the growth duration to simulate flowers buds opening. 🌺

3 26

Really liked this part of the overworld map that generated. I'll never get tired of procedural generation. 😍

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