Recently used my off time during the to learn some to to make a random styled villager generator for Death Crossing: A new beginning.

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MFCG & Procgen Mansion(s) on the same map (by Quenten Walker):
https://t.co/Q33u3MtyB6

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The days of blocky rock walls are gone! We got a full tileset working now! I had to do some trickery to get Godot to allow for autotiling on normal sprite nodes, but in the end it all worked out!

8 20

Working on a daggerfall-like dungeon generator! It's going to be used as a helpful tool, where the level designer generates a dungeon shape they like, and then they go in and modify it how they wish.

9 57

I successfully finished my first game jam 🥳

mallRL - a grocery shopping roguelike developed for the on .

https://t.co/rS2SmRuDsh

I had a blast making it and would love you all try it. One session takes between 2 and 5 mins.

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Secret Spaces, whose procgen grew from "let's make rooms connect with each other" to... this https://t.co/au2AzUWfAk

0 15

Fully terrain made in Mixer.

This tool is amazing!

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Got my Steam Achievements up to 30. ....That feels about right.

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After some optimizations I am now able to generate on a larger scale! While I do not want to make the islands bigger, that will allow me to generate them in higher detail 😊✨

2 12

Randomizing colour schemes and weather on the fly! 🌈 Do you have any favourites? ✨

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Rivers are coming along well! Still need to mask the point where they enter the sea though! 🌲💧

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Working on adding Base Building and in game building mods...

3 8

Random Interesting in-game screenshots, goodness!! Join the discord and participate within the channels to get access to the alpha ! Its a fun community i promise :D - https://t.co/2Czw3pZGoT

8 25

A few world gen screenshots, some very interesting areas you can find when traveling through this infinite world of wonders! Hop in this discord for more updates and more secret stuffs: https://t.co/2Czw3pZGoT

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tip: Just keep adding layers of noise & simulation until it looks good.

3 35

Procjam is over, but I made a whole second procgen project for November: a guitar pedal generator.

https://t.co/z71r6tj7zf

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