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Welp, enjoy this photo of a texture I've been working on for a Jal'li model.
I say enjoy it because Blender completely overwritten both the texture and AO texture file, all autosaves predate the texturing process.
I'm completely upset and defeated, I spent 3 days on this.
nother update on the wings!!!!! next pic will hopefully be ingame or while I am texturing them >:3c
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forearm armor is soonish done. Needs some wear n tear and got some feedback. Stickers will be done in the texturing phase https://t.co/HVW4MIwUgS
I finally finished the texture for all the clothes.
Remember when duplicating textures in Blender to SAVE THEM AGAIN BUT WITH ANOTHER NAME. Do not make my mistakes. All those hours of work...
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Some practice with stylized modeling and texturing on my free time, still work in progress! Lovely concept art created by: Goeun Kim. #3dmodeling #gamedev #stylized #texturing #diorama #substancepainter #3dart #maya3d
@ske7ch Here are some 3D renders I've done, I really enjoy kitbashing and sometimes retexturing!
Modelling and Texturing the first basic enemy for the next game🧰🔨
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Thesis thread ✨
Finished the high poly Perun! I left his clothes rather simple for now and will try to add details while texturing later!
my army grows!! almost done! thinking about colors and then just texturing!
i will most likely put those to gumroad for free!
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A fun little #dtis for @kassiopeeia's 10K Celebration 🦋
I used this as a chance to test some texturing and blurring options I've never tried before.
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Spent the last few weeks on and off texturing my monster - 'Santa's Sleigher' - which I originally created for the Frostval Holiday Boss Monster Design Contest in November. I wanted to give it a stylised-realistic feel as an extended side project. Quite happy with the results! ☺️
ARKit face tracking is just a gamechanger for vtubers, can't wait to see it in VRChat. Also pretty happy how hair textures turned out, love texturing in Blender.
Working on a splash of her and I’m obsessed with texturing https://t.co/GbJeM5WxUl