画質 高画質

i frigging learned to animate today and im so happ

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Tested out some head tilts in Spine for a character rig I'm making of an anthro fox lady. It's still incomplete because the hair hasn't been touched yet, but I'm very happy with how it's coming along. Character rigging is so much fun!

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I...
think I'm going to stick to manual rigging for the time being

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I made this otter but i am god awful at rigging and can get everyhing BUT his arms to work properly. Gonna throw this guy in the scraps and work on a new project eventually. But at least he came out really cute ;v;

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Why did they set up Spyro's rig to have the lip bones not be parented to the jaw bones? Makes rigging this a bit harder than it needs to be!

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The rig and animation for this Archer was created for Cerberus Interactive, and is featured in their upcoming mobile title Atlas Empires. For more information about this exciting new game, please visit their website: https://t.co/RcizffQCZM

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Its been a slow year for personal work but I set a goal to work on more male and hand painted characters so at least I reached that milestone! Next year, rigging and HOPEFULLY learning to drive 🙏

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hey guys!, i havent made an art update in a while since coming back from cali, so heres a little sneak peek.

rigging's been kicking my butt the past few days.., but shes slowely gettin there !
just need a lil more time...

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well remeshed this, now to see if i can reaply thhe skin, thats not a hard thing to do, i just hate rigging XD

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almost done... besides triangulation, and UVing, and texturing, and rigging, and finalizing, and editing the finalization because of self doubt.

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How to put 3D SCANNING into good use?
Try FACS coding system!
FACS+Rigging+3D data reconstruction+Expression Extraction

Please feel free to contact Yiihuu:
https://t.co/E9mA0mynhA

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Close up screen grab 1.
So much fun and pain making this creature, I'd rather unwrap UVs for days than attempt complex rigging (not that it's even that complex really😉).
Sculpt done in

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First attempt at rigging a model for animation in hoping to model an animal next!

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I finished rigging this fella and I gave him a funny pose.

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UnityのAnimation Riggingで腕と簡易的な手のリグを作成しました。
これはFKで腕を動かしているところ。

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A WIP 3D "CATASTROPHIC"
Based off: https://t.co/NKkCk38ARF

I decided to take a break from my other 3D projects and went to model this one because I thought it was easy and fun thing to do within a week....... "I thought"

But oh well, all that's left is rigging

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UnityのAnimation RiggingdeIK/FK切り替えスライダ付きのTwo Boneコンストレイントを作成しました。


https://t.co/YrzZYB93Qv

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This guy is just about done... next step: rigging, animation, and implementation in-engine!

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I'm almost done rigging the other side, now time to 😴

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