"...that act, the consumption of all those bodies for the gain of a few, is nowadays called The First Harvest..." 🧐

Take a look at the new ! 👇💫💥

https://t.co/gWSZWJuo8b

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Planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets planets

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UE4で作られたゲームらしい
ウルフェンシュタインやDOOMみたいな昔ながらのFPSをしっかり作れてるし、世界観も根付いててすげえっす

DLはここから⇒https://t.co/4UuOlSE1yt

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In case you'd like to see it in UE4 :)

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全属性の大技作り切りました!私はやり遂げた🧙

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うぉーーー!うぉーーっ!
COCOPStudio(Unity)からUE4エディタへのVRMのポーズデータ渡すのできたーーーーっ!!
UnityMecanim To UE4SkeletalMesh

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The videos for the art project I've been streaming (using UE4, Blender, Substance Painter, Adobe Medium, Zbush, Photoshop (and more!)) are up on my Twitch channel if you're interested: https://t.co/0h44gmbQXq

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We need your feedback to further polish our game into perfection! 😁
Check out this link to be apart of our user tests and play our early delevopment Demo!
https://t.co/bacHhJ6Rqs


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Numerous fixes for the next (last?) stage. Another 2Gb portion of assets are fully working now. Wasted half-a-day for that!

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装置の直径は、カメラの画角と見栄えで、モデル時に調整され、実際は最大幅が300mくらいになっているかもしれません。CGモデルが完成後に、見栄え(LOOK)というのを作ってゆきます。LOOKのコンセプト画や実際の完成モデル。

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🥳🎉🥳50+ Souls have joined us in the VKontakte group! Thank you all for your support! It keeps me motivated! 🥳🎉🥳



https://t.co/Z5C6D4xng8

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https://t.co/5EytGyMJud

QoL update, fixing some bugs and bringing balance to certain characters. Changes inspired from today's Weekly Discord Tournament.

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And to go with the Video, Here's some shots of the Hand and Heart around the environment! This project is getting very close to being finished. Just a few more models and then it's done!

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