画質 高画質

So… what do we mean with ‘redeveloped from the ground up’ ?
One of the things we did was to polish our gfx by simplifying textures and removing things like pillow shading i.a.

…what do you think?

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The Corruption Within is a psychological thriller,

🎁 Wishlist and
🕹️play the demo on Steam ⤵️
https://t.co/AvwM6UG8Le

(guess who's totally forgot it was Wednesday!)

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Meet Boomblast 💣 An alloy and fire type Nanim! Boomblast is small and likes to start trouble 💥

Next week we will show the evolution!

Big thanks for the awesome illustration

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You can always start from the basic bases. Building up and making them more and more complicated - that's a challenge! 🤩

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We're back with a new Creator Central! Toolkitz talks about knowing the scope of your game project, and I get to talk about

Tapas:
https://t.co/BkTF4aj8g1

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We call him MonsterEye because.. you know...
"Eye" hope you're following us to keep up with our development with many more creature reveals to come!

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Check out Super Chesslike with the team every Thursday @ 9 PST.

We're testing levels, and playing online matches with the community while live streaming the whole thing.

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Placeholder art vs final can be amusing sometimes.
To all out there, what's the most hilarious placeholder art you've ever used? 👀

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We are working on a boss concept and we are choosing between those 2 designs? Which one would you pick, let us know why in the comments!

Support the project with a wishlist: https://t.co/pROOQLdFiF

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Gather around Brawlers!
Now we are going to talk about the Enemy Design process of Mayhem Brawler!
https://t.co/iHUi59HUzJ

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HARD SURFACE TECHNIQUES 👇👇
Zbrush Hard Surface Techniques with[$3.20]

Get Tutorial 👉https://t.co/jp5UTmHUE7 [link]

Awesome tutorial by Lance Wilkinson

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