画質 高画質

Here is a painting I did, I'm planning to animate it with a 2D rigging program, this is going to be a first for me, very excited!
The goal was to use unsaturated colors next to very saturated colors.
I call this piece --The Rainbow Demon--

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Our latest proprietary tool is Crumple Tech™. Stiff muscles and hard bones getting in the way of those smooth movements? Break it all with the click of a button! (Dumb jokes aside we're working on reskinning Vlad's rig today btw)

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Satisfied with the sculpt so far, UVd and threw it into Substance Painter for some quick base textures. The beret will be replaced (not feeling it) and the moustache/beard will likely be replaced with a hair system. Probably start rigging tomorrow :d

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That's what this sucker is for:
https://t.co/7DBQqzNuyO
(She still needs her clothes, that's in progress)
Mood/concept pieces for it are these. (All my work, illustration, modelling, texturing, rigging and animation too) :

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But I'm far from done with this area... fix notes bellow... *sigh*

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Adjusted her face a bit, also separated the lips so I can add a mouth, tongue, teeth and gums...

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I'm finally done with this frigging project! It's been one of the hardest projects I've ever done and it doesn't even look so great but I'm just exhausted and I don't want to ever see it again

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I put 6 hours of work into my Chrom model today. Textures and facial morphs done.
Next is the worst part: Rigging & weighing.

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I'm so tired and I feel like passing out but I've managed to get Funhouse ready for rigging!! (I changed his design to be a bit simpler)

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Didn't end up finishing it and I messed up rigging, but here's the front, side as well as a better shot

With how it came out it *might* be better to try and start again. But hell, for a first try, it was close enough ;;

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Bomb cyclone rigging practice!! (as long as the power stays on at least😬) PeopleEater’s man boobs and belly/hips jiggle quite nicely, just have figure how to get those feet squishing right...will load rig when ✅!

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Xentrix Studios Now Looking For Following Positions
Rigging Artist
Character TD's
FX Artists
Texturing Artists
Modeling Artists
Animators
Senior Full Stack Developer
Storyboard artists

Send Your resume to rahul.banerjee.com

Job Location : Bangalore

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reveal what I have been working on lately; a low poly 3D model of my daughter, Bloom
I have been meaning to do 3D low poly and i'm happy with how it turn out, but I think i might do it better next time (with how rigging works ;v;)

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I think I pressed the wrong button.

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"We, we're dancing in the moonlight..."

Ahhh~ after 6 hours, 6 FRIGGING HOURS, I'm done with this! I just love the fact Patton just standing out with moons and stars. This is my first time painting digitally and it turned out pretty well! Hope you like it!

🌟🌟🌟

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didn't realize how disconcerting Vinny anatomy was until I started rigging him...

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WIP recording rigging course.
100% bone base, no shapekey here. follow the progress here :
https://t.co/E6q3ajlBEq

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a bit of a progress on my 3D journey - next up rigging this guy, tho not sure what i do about all the clothing stuff XD

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