画質 高画質

hey, here is a video of an attempt at procedural terrain generation. used and

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A practice model of Siegward from DS3 in prep for boss models. Experimenting with a new texturing technique and method of storytelling that will be more apparent when its posted on sketchfab. Still a work in progress for now

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Working in progress of scifi character model. Here is the helmet I'm still working on

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Some new WIP stuff... finding the perfect hair color of new a char is always so hard for me @ and maybe i should scale some assets down?... or not? oO

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We made a new record on stream for cutest sculpt. Kawaii Waluigi takes the cake.

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....and the mech is finished. I just need to animate the two together. 🤔

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Wow! Roland is making his character in 2D AND 3D!!! 🤯 He’s doing a fantastic job with Instructor Matthew!!! 💯👏👌

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Its overrrrr. Here's what we made! Thanks for designing your cool zombie goldfish and for your sumptuous legged pineapple (whom we made a partner for). This one was fun!

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More progress on the Hemlock. I found where the magazine eject button is so atleast it will have a working magazine and the fire select will be an easier one to sort out to work.

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I love blender! Learnt to do handpainted textures this timmmmee ^\^

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