Here's a special part from the prologue, nearly ready for Gamescom! Can't wait! 😍

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HoudiniのSweepが使いたいのでfbx書き出ししてHoudiniに持ち込みました。

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「ついてこい、人類。」
Procedural Dress Design With

この度、衣装デザイナーとして、この素晴らしいイベントに参加させていただきます!
https://t.co/BCwGguPgJx

素敵な「可能性の空間」をランウェイに展開したいと思います。
皆様、よろしくお願いします!

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It was quite a challenge to me since I worked on it in a relatively short amount of time beneath a fulltime job. However it's a great opportunity and motivation to create another character :)

It was all done in and
Some Progress Images:

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That good summertime fun. Made in and 🎵”Flight of the Flamingo” by

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プログラマ的発想の小ネタ

Edit Parameter Interface にて Disable When に以下のように記述し(1枚目)、Expressionをデフォルト値に記述(2枚目)すると、Copy Parameter はできるけど編集できない定数(黄金比)が定義できます。

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Back to the modifier for this time without the licensing issue thanks to A lot of clean up work before it can be released.

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Never done one of these but here goes. My name is Isaac, I'm a 23 year old freelance 3d artist living in New York City.
website: https://t.co/vuzaaMmD69

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Meet Toby Houdini, the adorable squishy bunny!

Commissioned by /instagram

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Rake van Tom Janssen over de machtsverhouding tussen de Europese Raad en het Europese Parlement!

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This shader study of AMPA receptor (July's Molecule of the Month at RCSB PDB ) has each amino acid residue colored based on hydrophobicity. Light values favor interactions with water, dark values avoid them.

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Feather Tools for Houdini by Artist at The Mill NY - Tighe Rzankowski https://t.co/YSXDxbORnz

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So cool to have a Quad Remesher running as a dynamic modifier in using the engine and Game Development Toolset

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