画質 高画質

We are working on a boss concept and we are choosing between those 2 designs? Which one would you pick, let us know why in the comments!

Support the project with a wishlist: https://t.co/pROOQLdFiF

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Gather around Brawlers!
Now we are going to talk about the Enemy Design process of Mayhem Brawler!
https://t.co/iHUi59HUzJ

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HARD SURFACE TECHNIQUES 👇👇
Zbrush Hard Surface Techniques with[$3.20]

Get Tutorial 👉https://t.co/jp5UTmHUE7 [link]

Awesome tutorial by Lance Wilkinson

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Got some abilities to aid the bears in their resource gathering. Expect to find these and more when you break open those picnic baskets!

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A little splash art 🎨 from our game Perseverance: Part 2 🎮(link in bio), it's a game about survival and redemption.

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Mechsplosion are mechanized modeled after the Rexplosion and designed as anti-kaiju weapons during the war. Their A.I. was coded with Rexplosion brainwaves, making them behave in a similar way

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Volvi al pixel art pero con otro remake mas ya q no estaba conforme con ese, asi que ahora es un diseño mas similar a pvzbfn/pvz3 y esto ademas se ma haria mas facil de animar.

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Little sped up recording of making the animation I posted yesterday. I’ll post a more cleaned up version of it a little bit later

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So yeah, I went and made a bunch of expressions for my brand avatar. You know... Remi-chan?

Very happy with how these come out.

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Closer look at the main character. Do you want to help me pick a name for him? What would you call him? 😂

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