画質 高画質

Had a TR covers remakes project going before it was cool! :D Alas I only got to 1-3, but it was so much fun.

Had a different take on Lara back then and style of painting, but it's always fun to track development of those 🧐

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This is a handful of some sprite work animations I worked on for a small uni project. 2D animations are super fun!

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Dino-tastic tip of the hat to Josh Nadelberg (Art Director) and the lovely team of for having us, Nicola Saviori (who did a load of creature concepts for Eggipus), and the 3D artists who ended up working on this! 😊#Crash4 3/3

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Hey all, heres another character painting, Mebli the Kobold! This one was a lot of fun to do.
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Metallic Bull skull.
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Modeled in Blender
Sculpted in Zbrush
Textured in Substance Painter
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Started a new piece. Based on a beautiful illustration by . Still a ton to do but it's been fun so far! Plan is to throw it in UE4 at the end!

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This is darkness (Presented by Chris Cold)

这才是暗黑 / Chris Cold ​​​​

PART II

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The Dream! (Presented by Italian Artist Lorenzo Lanfranconi)

是梦啊 / Lorenzo Lanfranconi-意大利 ​​​​

PART II

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The Dream! (Presented by Italian Artist Lorenzo Lanfranconi)

是梦啊 / Lorenzo Lanfranconi-意大利 ​​​​

PART I

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Presented by Chinese Artist 高如星RuxingGao

PART II

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The 'Furnace', concept sketch. Chapter 3 in . I'm playing with more watercolour style textures and washes in this one 💧🖌️🎨 Should be a fun one to make into 3D:)

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