Member Level: PLAYER - Statue by KOTA KASAHARA from Digital Hollywood.
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--- https://t.co/kJ0GbDr94R

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Really quite happy with how this is turning out, I actually have several variations of what goes in the first back slot where the boosters are. Still going to tweak it a little bit.

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本日18:30~

マスター降臨(1)「MayaとSubstancePainterで作るゲーム向けアサルトライフル」

初心者必見!
銃火器への深い造詣をもとにした正確な武器モデリングを得意とする玉ノ井 彰祥氏が登場!

質問・コメントもお待ちしています!
https://t.co/RKjfIpaLFp

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Some test renders of the Maserati. This project taught me that I need to learn more on how to bake high and low poly, so I'll be practicing on smaller props next to understand more💪

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Something I made for my favorite person. Been experimenting with more vibrant colors and stylization!
🐰

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Some new ice rocks from Nine Moons <3

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I really like the texture I did with the sand but I dislike the rocks. I just can't figure out a way to make them look interesting. Bottom right sand is done with a far softer shader.

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Been trying various things lately so I haven't posted much. Wanted to test projection with an old model I had. Practiced texturing his skin too while I was at it.

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I give you the Cursed Skull of Nosferatu. Discovered in an old necromancer temple💀

Been getting back into 3D again and having a fun lil play around👽

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An Evening of 1920's Pinup..a bit of relaxing and some art..hope you enjoy and have a great weekend!😘

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Been in a bit of a rut the past week, so I got some practice in by modelling and texturing an unused gun concept from the game Rust.

Modeled in ZBrush and textured in Substance Painter.

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