画質 高画質

Eugene Lukashevich has told us how he joined the Diablo II: Resurrection team and discussed the sculpting and hair-creation workflows behind Diablo's characters:

https://t.co/8TjEhRHYOR

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今日のzbrush君
APEX社の甘雨ちゃんふぃぎゃー画像ながめながら髪の毛・・☹️  
息抜きにYouTubeで短い時間で教えてくれるの見ながら新しい機能で遊ぶ。
メジェド様!!

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Started a Rosamund Pike likeness befor going on holidays. Not sure i'll be able to complete it. One day left. Still a long way to go.

0 1

もうすぐクリスマス🎄

みなさんも、大好きな相手と過ごせますように!

9 27

キャラデザインとそれをもとに作ったモデル

483 4011

modeller, character sculptor, and University/ instructor, Alex Owen, completed this project with real time rendering, and real time ray tracing!

0 4

朝イチの造型チェック
目線を整えてたので正面顔もイケメンに👍
今日は髪を作ろうかな

0 7

I love horror and monsters, it's been a lifelong obsession after watching far too many horror films from a young age 😅 something about the creative possibilities of dark art and monsters really drives me. I investigate these often in my 3D Sculpts (Zbrush)

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More one! This one I made thinking about "Dia de Los Muertos". If you like it, download the background below:
https://t.co/IZSnd9HbZh

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Dante (ÆRIFORM)
.
Available on ObjkT https://t.co/c3XwrJJDPn
🔝🔝🔝
.
2160 X 2700
C4D, Octane Render, Adobe Medium , Zbrush

🚀

6 22

Zbrushのレンダーセットいろいろあって面白いな

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