The Ladybird jetpack dude! 🐞

This is a 3D animated recreation of rt 's amazing artwork.
Original post: https://t.co/HAPuoyjN7b

Huge thanks to the amazing tutorials by that helped me out creating the complex cel-shaders in

Enjoy!

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チョロQWIIの没コース2種類(Shaders ON/OFF)

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Just uploaded a new video to my shader tutorial: Applying gradient maps like in phtoshop, gimp & co. Very simple and a good primer for the next video: LUT-shaders. Check it out here:
https://t.co/mqquch3eIL

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Been playing minecraft for a bit now, shaders are 😩👌

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Bad timing, Chui... - I had so much fun taking Holosmith screenshots that I wanted to recreate the Photon Forge effect in 3D. And then Chui needed a sparring partner, so I added Kianga and gave him a Full Counter shield. Making spell effect shaders is fun!

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Komikaze is a collection of Shaders/ Materials, Effects, Demos and general assets for all Comic and Toon needs. Made specially for Non Photo-Realistic (NPR) renders. Works flawlessly with Blender 2.8 EEVEE, optimized for real-time rendering.
https://t.co/0Sxyw4RkIF

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Wanna have an in-depth look at the Spring production files? Check out this 20 min Spring character breakdown (model, shaders setup) now on Blender Cloud! https://t.co/gGHRMFVfRR

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Here you go, a collection of writeups/tutorials/shaders/#UnityTips on how we made Recompile's visuals from the past year of development :-
https://t.co/42lX8hC6XK

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Shaders are wild and I have no idea how to use them!

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Improved the sand hourglass shader a little! ⌛️🤩

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Custom lighting model & shaders I've been working on
cc: ...

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i finally got shaders working for minecraft.... while i feel like there is something lost in the transition, its still very pretty and mysterious in its own way...

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experimenting with shaders in blender

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Hey! I'm working on a small dungeon crawler project, and playing around with shaders using Unity's shader graph.

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Warrior Tiger render test in Arnold. Messing around with different shaders for the armor.

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It's also worth mentioning that the above is a 'simpler' version of Interior Mapping. I don't fully understand the additional nodes, but they prevent some warping (+ fraction node to make multiple rooms). (Used https://t.co/R6XS1d61IE as reference)

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