Bummer. My won't be even nearly completed. Lost the first three days pretty much completely, and the rest of the week has been filled with real life obligations. Welp, got a solid foundation to build upon!

5 4

On avait besoin de salles spéciales alors j'ai fait 4 PNJ en plus pour le kiff 💚

0 12

Voilà la fin de la 2ème journée de la alors voilà un peu plus d'assets !

(Et on a un Sound designer ! Le bro, le bo ✨)

0 16

The memes are strong on the SuperTry discord this (cc )

5 18

If the monsters are too scary, close your eyes and count to ten...

121 750

Some progress, day 2.
I'm still on level generation at the moment, but I think this is the final pass on the distortion algorithm I'm working on that takes a player's settlement and makes it suitably dangerous for roguelike exploration. With tiles by :D

2 8

Live🔴

Je stream bon taff pour la ! J'espère que mon process pour faire des assets de game jam vous intéresse!

https://t.co/ojzcQsAEh4

1 9

Hyped to join the 2021 gamejam with my man 🤜💥🤛!

3 52

House of Limen, a continuation of a 7DRL project featuring seamless portals in Rust: https://t.co/dwoth1pAXx

1 5

Didn't feel like doing complex pixel art today, so I just threw together a snake enemy for the I made this year. Thinking about updating it soon with more content. It has so it counts for today's

5 10

Back to work on UFO 50 after 7drl! Picking up where I left off, continuing on enemy animations for Valbrace!

https://t.co/m0wiC6yovr

2 18

Back to normal Catacomb Kids work after 7drl. From 7drl to 7yrl. Join me for some cute pixel frolixes!

https://t.co/m0wiC6yovr

11 22

I successfully finished my first game jam 🥳

mallRL - a grocery shopping roguelike developed for the on .

https://t.co/rS2SmRuDsh

I had a blast making it and would love you all try it. One session takes between 2 and 5 mins.

7 19

Stickers & Dragons is our submission for
You can play the game here! https://t.co/STtuGYMLCs

9 27

I've just realized that I essentially have only one day to finish the game since I will need to spend time with the family during the weekend.

However, I managed to add menus and now mobs turn to ghosts when the hunger level is low...

7 16

Today was way better than yesterday. I was able to add a dummy hunger system, a mob spawning other mobs, a potion (the sprite for it needs to be improved), fade effects, teleportations to the next levels, and music.

4 10