次世代pbr全流程装备建模
临摹的是artistation上的艺术家Mike Kime的作品
使用的软件:photoshop,3dsmax,zbrush,maya,rizomuv,substance painter,marmoset toolbag4。

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They were modeled in Zbrush and Blender, UVs in RizomUV and textured in Substance Painter.
I started these models from the first day that I was part of the project, on January 14 of this year

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There isn't enough geo to support the shapes and the design is undercooked but I think these tools could be a really nice part of my concept workflow, especially in regards to making 3D roughs for prototyping. RizomUV (among others) makes UVs pretty painless.

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Jill Valentine - Resident Evil 3 Fanart work has done by Manu Herrador- 3D Character Artist
Software used ZBrush,3ds Max, Marvelous Designer,Substance 3D Painter, Unreal Engine, RizomUV, R3DS Wrap, Photoshop
Texturingxyz

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🔥Velma tatooed by Arnaud Roy🔥
Artstation:https://t.co/o53HWfB0oL
The most amazing execution in 2021 so far!
Don’t forget to follow us to get more inspiration! 👀

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Absolute beginner? Did you pick up at the current sale?
We're doing an absolute beginner session in 3.5 hrs on our channel!
https://t.co/pmrFtbroTy

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ドラゴンできた🐲 ペイント難しくて思った通りに出来なかったけど、4Kのテクスチャは今の自分のPCだと厳しいということが学べた。

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MODOでオートで開いたUVをRizomUVさんがボタンぽちっで整理してくれる。
さくっと手早くやりとき助かるー。

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RizomUV買って正解だったわ。。。
UVのグループ化、直線化、歪、スケールどれもかなりいい感じにしてくれる・・・

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