Stefan Vogtさんのプロフィール画像

Stefan Vogtさんのイラストまとめ


Artist and producer. Vox/Git/Synths for @1200light_years
8bitgames.itch.io

フォロー数:526 フォロワー数:3855

I hope you all enjoy(ed) Director's Cut. Those who follow my progress probably know that I've been working on the sequel prior to the H1DC. Here's a peek at the version!

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To be fair, you need 16k of sideways RAM on the Elk, so the best device to play it probably is an ElkSD64, which I what I used to play it here on real hardware. It runs at amazing speed. I couldn't believe it! Here is how it looks! But hell I love the Elk, so does !

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I just released (Director's Cut), an interactive fiction style game for more than 22 classic and systems, including the and so much more! Please RT! https://t.co/c7F0ZUr2sd

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Our graphics artist Dylan aka Rail/Slave created a wonderful alternate loading screen for the C64 version of Just look at those wonderful pixels!

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The Amstrad CPC version of Director's Cut will come with full 80 columns glory! Currently in You better get ready, there's new adventure coming for you and it is as if rewrote the classic Hibernated game. 🤖😱

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It's true, Hibernated 1 Director's Cut is out very soon. Herre another teaser from the version. The game is a complete rewrite of my classic, featuring tons of new content. The idea was: what if Hibernated was an game! Stay tuned, you'll love it!

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I created an MSX version based on the Spectrum version as well, so yes, MSX1 & MSX2 is coming with an SGM artwork, too

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Let's close the weekend with two screens from the +3 version of the upcoming Director's Cut. Yes, the loader loads a standard Spectrum SCR in CP/M mode. It took quite some efforts and a Russian hacker to help us getting this running!

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Project update: much of the Director's Cut is done already. Now it is about fine tuning, adding a few more things and then I'll pass it to the playtesters. This is going to be amazing!

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NA HÖMMA! DAT IS JA WOHL KLAR WIE KLOSBRÜHE!

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