Stefan Vogtさんのプロフィール画像

Stefan Vogtさんのイラストまとめ


Artist and producer. Vox/Git/Synths for @1200light_years
8bitgames.itch.io

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Yay! We made the impossible possible. The Spectrum version of now has a proper loader that will show a Spectrum SCR image and then load the game. You say what's so hard showing an SCR image on the Spectrum? Well this is CP/M! You just type PLAY GAME and boom!

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Here a few screens from the version of On a MSX2 machine, the game will run in 80 columns! The screen was created by Spectrum graphics legend Shaun G. McClure and refined by yours truly for MSX!

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You're probably wondering what the Director's Cut looks like on the That's how it looks like! As you can see, there is lots of new content in. Enhanced, expanded, waiting to be loved by you ;D

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Today I finished the loader for the MS-DOS version of Works like a charm!

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And now guess who made the screen for Hibernated 1 😆

It is notably Vanja's first ZX Spectrum art as well.

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And again. This time assuming that I wanted to draw things public because I did not get a response. Which was not the case. I never believed this wouldn't get sorted. Oh... and thank you for your research and check out this picture

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Actually I just grabbed Multipaint and started drawing. The program will teach you the constraints of the target platform. The first pixel art I did since my childhood was this one, which is far from being perfect. https://t.co/xEjYQGu0nM

With Rabenstein, things developed well.

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Unreal.

Previous authoring systems (Quill / PAWs / DAAD) --> where the f*** can I save a byte?

Z-Machine : added +35 rooms with extensive descriptions and way too much code --> 100k from 128k free.

Also: mellow loading screen of Hibernated 2 (DOS) for no reason!

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