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Alright, I've finalized the setup (for now) and I'm working on the proper tutorial video. I've also put together some convenient node groups, so it should be easy for anyone to do a basic setup on their own model.
Here's a few quick clips:
#b3d #bnpr #Blender3D
Here's the finished version, base Eevee render, and Line art.
Project files are going out on #patreon, and are also available on #gumroad. Full info and links in the Blog post: https://t.co/gcKxQLSG8i
#b3d #bnpr #blender3d
Time to call this done so I can get to the video about the process. I rendered to custom passes and re-combined the images in a new setup for cleanup. Eevee served as renderer, paint layer stack, and compositor!
#b3d #bnpr #blender3d #digitalpainting #3dart
@xavierck3d I'm a 3D artist working on Non-Photorealistic Rendering for efficient + high quality comic illustration. Focusing on dynamic, reusable characters with rigged hair, cloth sim, etc + fancy toon shaders. My projects are more tech demos than finished art right now. #PortfolioDay
I've got a bunch of rough poses, but I need to pick one to polish up and finish + clean up in post. What do you all think?
#b3d #bnpr #blender3d #3dartwork #cyberpunk #animegirl #pose
Still thinkin bout that hair rigging (rough test)
#b3d #bnpr #Blender3d
Recording a video on how to render to custom passes with Eevee, then re-combine them for digital painting! This example shows painting over the Shading layer without changing any of the color or gloss layers.
#b3d #blender3d #digitalart #digitalpainting
@Jeacom256 @BlenderNPR I worked hard to keep that neutral pose expressionless!
The face rig is built of lots of Bendy Bone curves, each with end handles like a bezier curve and control bones between. Gives a ton of fine control, but needs Actions for complex expressions. #b3d #bnpr #rigging #Blender3d