Why485 🐀さんのプロフィール画像

Why485 🐀さんのイラストまとめ


Former modder turned amateur game developer. Lead developer of Tiny Combat Arena. Buy the game on Steam!
store.steampowered.com/app/1347550/
twitter.com/Why485

フォロー数:105 フォロワー数:10130

The event log from this very successful pair of Mk20 Rockeyes no longer clutters up photo mode.

8 58

It is such a shame that it seems be near impossible to show how good CRT-Royale is. For it to work, it NEEDS to be displayed at your monitor's native resolution without ANY compression or scaling. These screenshots below will look so much worse than they should.

0 31

A gaggle of M113s taking advantage of the lack of a proper armor system to destroy a platoon of T80s 😂

3 75

Something I noticed while messing around with A-10 this morning is that each of the city blocks is actually a single "building" and is destroyed as a whole rather than on a per-building basis.

0 34

One thing about making a simple arcade game is that I can get sillier with the effects and it's okay.

0 57

I'm pretty sure there's a cleaner way to return UniTasks without doing the C-like "return 0" thing, but I haven't found it yet.

0 4

I cannot find video of this, but the resolution looks amazing. Looks like the Mac games of the era, which tended to be higher resolution than contemporary PC-DOS games. Looks like I'm going down a PC-98 hole..

0 1

Even if they aren't flyable, it's so easy to add planes to the game now, that I want to finish the game just so I can start modeling and adding random things.

3 74

Been adding a few more details. MiG-21 even gets a visible double-barrel gun since it has so much room left in its polygon budget.

6 89

This preserves the "purity" of the style since there are no textures involved and it is pure geometry. This is one of the rules that the game's style follows. No textures can be used to draw things. It's inspired by games like A-10 and Flanker 1.0.

0 20