colored in and now I need to add a toon shader. I remember this being a simple click of a button in 3DS Max but I don't know if Blender has a preset like that. This might be more complicated.

0 2

Some more inspirations on how to use my new "mini CAD" It can generate pretty cool and unregular or

Download: https://t.co/tjAIE4QlI4

8 15

Inspired by the fic Lover's Ball by prof-shader. Lucinda and Cedric's conversations and interactions were so perfect, I love to imagine them chatting from time to time after that.

16 56

Working on a glow shader. Had to come up with a way to not have weird artifacts on the transparent areas of the sprite. Seems to work good.

7 8

Also made some changes to the shader.

In VR, view dependent aspects can cause discomfort. So for example, the rim or the highlights can appear some what wrong depth wise since they're calculated based on view direction. As a result it causes distress to the eyes.

0 6

Vibrant Beach is my favorite blue shader. Because it makes my Hunter look like a Swedish warrior. I also just love the environment on Nessus.
(I'm not the best at photography...)

0 1

I made an anime dude using 's Procedural Toon Shader.

Pillowfort version:
https://t.co/gnHWgfUcLT

NG version:
https://t.co/X10HmimE6d

And yeah! I also have Pillowfort now.

9 39

Time to put a pin in the shader and go back to finalizing the model for rigging.

Man what a huge shader.

0 20

[ WIP: Concept to render ] - Proud of this shader. Also corrected blending that caused slight darkening of colors on the past vids. Planning to put glow on the eyes and TV static on the mouth.

1 2

Good news: I'm working on another Boruto parody with fancy new toon shader.

Bad news: It's fucked up. Like...it's really fucked up. Y'all ain't ready.

But here are some Boruto models with the new toon shader.

4 80

I'm finally completing the rite of passage for any shader programmer.

That's right nerds I'm making a water shader.

649 7666

So you made your dream game but it lacks that final touch. It looks too generic and needs a good color palette.

Help yourself by using our Stylizer VFX shader.

Save 50% in at https://t.co/pbgP8j2gpb

2 1

‼️NEW BLOG POST! You asked for it, and you got it!

"A Step-by-Step Guide to Making 3D Maps with Satellite Imagery in

https://t.co/os92oLm4I7

I walk through getting the data, loading the imagery, and creating the 3D viz w/ All code included.

94 396

The greatest trick the devil ever pulled was teaching a complete 3D newbie how to make a quick outline shader.

(I couldn't manage to get freestyle working for some reason, but I just wanted to test colors either way)

4 40

Trying myself at some chill shader... It still need some work but I think that's a good start!

0 4

Only hand placed feathers to go!
I added undulating pattern to neck and head and spots at the base of the tail. I also experimented with feather shader.

0 34

today's update. now combined the skin tone shader and fur tone shader. will start now on the fur grooming 🐰👌 aand~ might add more softness to its overall feel. still on look-dev phase.. have a nice day!

146 1074

Here's the basic halftone update for my toon shader. Still needs work but I'm happy with how its working.

https://t.co/r70JLmCe0X
https://t.co/liQigRY5Lv

1 8

I know i said I wasn't doing more but then I started playing with the shader. Just wanted to share cuz it gives me lotta hope one day I'll make a 3d game. not soon but one day

2 33

Heh, thanks! It's just layers of randomly splattered pentagons in substance designer, plus a grain texture to make the detail texture, than it gets blended over some basic colors with soft-light in a custom shader. Rest is my stylized lighting system and color grading. =3

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