Infinitesimals - Added weapon spread states (barrel alignment incomplete) and some improvements to ricochets. HQ link: https://t.co/0MZSos6Ujc

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Jimmy is alive...HE'S ALIVEEEEEEEEE
Character finished...post process test...wip...

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brings out the best intentions for the week! What are your plans? (We will check in with you on Friday to see what you accomplished.)

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The third part of our tutorial "Creating Reactive Water" for our game in by our programmer https://t.co/Obqn6hFGUC
Hope you like it :)

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Always nice to sculpt for Death Witch: Bloodline over when you have to texture it for you!

Enviroment artists for the win!

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Planetrism FREE DEMO is out now. You can download it here https://t.co/2r7eq4x3bu

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Snippet into some of the work in my portfolio - heres a Chinese Fu Dog I modeller this year!

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Been figuring out some new optimization techniques so I haven't posted much in terms of level progress, but here are a few WIP screens!

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Mais
WIP Line art post effect Shader based ond Depth and Normal Edge detection.

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For we're sharing the new Lvl 1 UI element used to summon your demon weapons

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Doing some kitbash experimentation

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