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We did it guys! We just can't believe how awesome all of this is!

Thank you all for your kindness and admire *someone* and Mooncake 🥮 in all their glory!

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a little when creating combat encounters for your levels make sure to provide 'loops' these allow players to not be trapped or caught or pushed in any corner, allows for movement in your layout

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Tinkering with modes for my Martial Cards, e.g. "reach target area". Moving to stretch enemy paths is part of playing well anyways but this might nudge players towards that conclusion (up the heuristic ladder).

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Hey all you out there! I recently put out 2 new Platformer Art Asset Packs that you can use in your games by becoming a $3 Patreon Supporter! 3-4 are released each month! Value of $1 per page of assets!
https://t.co/xFKsiouln0

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New fruits are growing in Arboreal be aware !!!
🍇🫐🥝🍍🥭🍒🍓🍌🍐🍏🍋🍎🍊

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